Bleeding Hollow Campaign Victory

Guild Wars 2

The end of season two in Guild Wars concludes with the launch of the Point of No Return season. Guild Wars 2 has significantly improved their World versus World system, providing consistent activity for PvP system around the clock.

Star Citizen

Space is the future. Ruin Gaming has begun assembling our fleet. Star Citizen, the most successful Kick Starter project, has laid out an ambitious vision for the future. A vast new science fiction universe, promising both first person ground combat and flight simulator space combat on the Crytek engine. No official release date has been posted.

Bleeding Hollow Campaign 13th January

Horde resistance on the Bleeding Hollow US server has collapsed. Once the most active North American server for large scale world fighting, boasting constant massive city sieges and open world battles. The constant tug of war between Horde and Alliance has resulted in a decisive victory for Ruin Gaming and the Alliance. The Horde faction, despite their enormous four to one population advantage over the Alliance, has been thoroughly demoralized and defeated.

The once dominant Ironwolf Clan coalition, that regularly occupied Alliance cities, fielded armies of active players and provided leadership to the Horde, has gone inactive. Failing to launch a single major operation since prior to the launch of Warlords of Draenor.

The most consistent World PvP on Bleeding Hollow now comes from players from other servers. Ruin Gaming will therefore allow a period of rebuilding for the Horde faction on Bleeding Hollow. Alliance cities will no longer be protected by Ruin Gaming in order to help build Horde confidence while encouraging greater activity from their faction.


The new open world PvP zone for Warlords of Draenor, no longer provides a challenge. Horde resistance there has collapsed as well. Alliance raid groups simply rotate through the Horde base, killing their leader for conquest gear on without opposition. Long queue times on the Horde side make it impossible for organized “premade” groups to influence the outcome of battles. Fighting disorganized players, often unable to communicate or cooperate due to language barriers, has not provided even the slightest challenge. As a result the vast majority of Ruin Gaming are in the final stages of completing their Conquest gear sets. We are a well equipped army with no enemies to fight.

Future Plans

Ruin Gaming has maintained branches on several active World PvP focused servers. Emerald Dream, Darkspear and Tichondrius currently maintain small Ruin Gaming guild branches.